As the Lighting Supervisor for Telltale games I was responsible for supervising Lead Lighting Artists across 4 projects as well as managing the Environment Art teams who contribute to the lighting process for their individual scenes. During pre production I work along side the Art Directors and department leads to establish an overall aesthetic style. During the late stages of development I got my hands dirty focusing on final polish and technical integrity. During engine upgrade cycles, I contributed as the studios primary Technical Director for the research and development of lighting tools and workflows.